Work Skills LightWave About Contact
Creative Technology Partner

Crafting digital experiences that last

Over two decades of expertise in 3D graphics, game development, and software engineering. From LightWave scripts to Unity games, I build tools that empower creators.

Projects & Collaborations

🌍
Software Development

GeologiQ

Design and development assistance for geological visualization software since 2014. Complex 3D data visualization and analysis tools.

🎮
Game Development

Unity Projects

Custom game development and tools for Unity, including the LW 2 Unity pipeline for seamless LightWave to Mecanim rigging.

🔧
3D Tools

LightWave LScripts

A comprehensive suite of free, open-source LightWave scripts that enhance modeling, animation, and workflow efficiency.

What I Do

🎬

3D Graphics & Animation

Deep expertise in LightWave 3D, from modeling and rigging to animation and rendering pipelines.

LightWave Modeling Animation Rigging
🎮

Game Development

Unity game development with focus on clean architecture, performance, and cross-platform deployment.

Unity C# Mecanim Shaders
💻

Software Engineering

Full-stack development with emphasis on longevity, simplicity, and maintainable code that stands the test of time.

JavaScript Bun SQLite Web APIs
🔗

Pipeline & Integration

Building bridges between tools and platforms. After Effects, Nuke, Unity — seamless data exchange.

After Effects Nuke FBX Automation

LightWave LScripts

Free, unencrypted scripts that work as plugins. Modify and tweak them to fit your workflow. I believe in sharing and improving technology together.

💾
Incremental Saver
Improves file handling with an increment folder system
🎈
Inflate / Deflate
Inflates or deflates polygon selection
🎬
LW → After Effects
Send animation data to After Effects
🔄
LW ↔ Nuke
Import and export .chan files from LightWave
🎞️
Motion Baker
Works on non-standard animation types in LW
Quick Select
Set and get selection sets while modeling
⚖️
Set 100% Weight
One-click solution to assign 100% weighting
📋
Toggle Property Panel
Brings the property panel to front
🔷
Transform Polygon Groups
Increases modeling speed with group transforms
📐
UV 2 Morph
Unfold a model to the shape of its UV
Circlify
Convert polygon selection into a circular shape
🔑
Keyframe Tool
Keyframe baking and removal tools
🌳
HierClone
Improved cloning of hierarchies in Layout
🎮
LW 2 Unity
LightWave rigging for Mecanim in Unity

About MentalFish

MentalFish is a creative technology consultancy with roots going back over two decades in the 3D graphics and software development industry.

What started as a passion for LightWave 3D scripting has evolved into a full-spectrum practice covering game development, visualization software, and web technologies.

The philosophy is simple: build tools that last, share knowledge freely, and create software that empowers other creators to do their best work.

20+
Years Experience
14
Free LScripts
10+
Years with GeologiQ
Curiosity

Let's Build Something

Have a project in mind? Need custom tools or development work? I'm always interested in challenging problems and creative collaborations.